Context. The locus of your immediate environment. For a long time, computers and the data they house have been small passive elements of our context.
The Grind – Why Games Can be Un-Fun but Life Can’t
Starting a new video game is always fun - there's a new world to be explored, new skills to learn and try, and new people to meet. As the game goes
Play and Participatory Design: Lecture Notes
Theorists characterize play as: a subjective experience of freedom an absence of social obligation and physical necessity a subjective
The Future of Virtual Reality
Virtual reality has begun its transition from the new cool idea in tech to actually being implemented into daily lives. Large multinational technology
Taking play seriously: Lecture Notes
Play as active aesthetic experience: WoW is a video game, but it is also a visual-performative medium. The goal of most WoW activities is to
Video Game Addiction
One of points touched on by Bonnie Nardi in her book My Life as a Night Elf Priest is that of video game addiction. This concept interested me and I